1st Edition Supplements
- Issue 114: Featured the “Pitfall” scenario and introduced rules for multi-level games using new rooms and counters.
- Issue 115: Included rules for Marine Captains, Librarians, additional weapons (like the assault cannon), and the “Delaying Action” mission.
- Issue 120: Provided army lists, rules for Tactical and Devastator squads, grenade rules, and the scenario “Denzark’s Hammer”.
- Issue 121 – 122: Introduced rules for Traitor Terminators (Marine vs. Marine combat in the corridors), force lists, and a mission generator.
- Issue 133 & 135: Focused heavily on the Genestealer Invasion with new missions.
- Issue 147: Contained “The Wolf Lair” scenario alongside new board sections and barricades.
2nd Edition Updates
- Issue 197: Featured “Defilement of Honor,” a linked scenario.
- Issue 199: Introduced “Bringer of Sorrow,” a campaign that included 5 new board sections.
- Issue 200: Featured the popular “Fangs of Fenris” adventure, bringing rules for Space Wolf Terminators into the mix.
Bolter And Chainsword has a list of Every Ofificial Space Hulk Mission in Chronologicial order, posted by Ron
First Edition
1. Suicide Mission (2ndM1:1) (3rdM1) (4thM2)
2. Exterminate (2ndM1:2) (3rdM2) (4thM3)
3. Rescue (2ndM1:3) (3rdM3) (4thM4)
4. Cleanse and Burn (2ndM1:4) (3rdM4) (4thM5)
5. Decoy (2ndM1:5) (3rdM5) (4thM6)
6. Defend (2ndM1:6) (3rdM10) (4thM14)
White Dwarf 114 Pitfall, (Rules for Multi-level Games)
1. Pitfall (SHC) (3rdM12) (4thM16)
White Dwarf 115, (Command Units)
1. Delaying Action (SHC) (3rdM8) (4thM10)
White Dwarf 120, (Rules for Assault, Tactical and Devestator Squads)
1. Denzark’s Hammer (SHC) (4thM12)
White Dwarf 121, (Rules for Traitor Terminators)
1. Contract Revoked (SHC)
Deathwing Expansion, (Rules for New Characters and Weapons)
1. Alarm Call (3rdM6) (4thM7)
2. The Ship’s Log (3rdM7) (4thM9)
3. Seek And Retrieve
4. Regroup (3rdM9) (4thM11)
5. C.A.T. Hunt
6. The Unknown Lifeforms (3rdM11) (4thM15)
Genestealer Expansion, (Rules for Psychic Combat and Hybrids)
1. Behind Enemy Lines
2. The Final Assault
White Dwarf 133, Genestealer Invasion Part 1
1. Ambush! (SHC)
2. Regroup (SHC)
3. Hammer And Anvil (SHC)
White Dwarf 135, Genestealer Invasion Part 2
1. Search And Destroy (SHC)
2. Hold And Secure (SHC)
3. Final Conflict (SHC)
White Dwarf 137, The Last Stand
1. Break-In (SHC)
2. The Generator (SHC)
3. The Chapel (SHC)
4. The Last Stand (SHC)
White Dwarf 138, Necromunda
1. First Blood (SHC)
2. No Way Out (SHC) (4thM13)
3. Killing Ground (SHC)
4. Interrogation (SHC)
5. Divide and Conquer (SHC)
6. Poison! (SHC)
Sentinel V (This is the only new campaign from the Space Hulk Campaigns book)
1. Docking Bay (4thM1)
2. Strike Force (4thM8)
3. Counter-Attack
4. The Patriarch
White Dwarf 147, Wolf Lair
1. Under Attack
2. To The Rescue
3. Barricades
4. Breakthrough
5. To The Death
White Dwarf 149, Strike Deep
1. Entry Point
2. A Need For Power
3. Deep Down
4. The Race
5. Pull Back
6. Air Generator
White Dwarf 158, Return to Kalidus
1. A Quest For Power (SHF)
2. Honour Bound (SHF)
3. Terminus (SHF)
Citadel Journal 01, Unseen Enemy (Rules for New Deployments)
1. Supply Lines
Citadel Journal 02, (Rules for Harlequins)
1. Into The Darkness
2. Numbering The Foe
3. Destroy
4. Kill On Sight
Citadel Journal 03, The Silent Voyager
1. To The Hunt
2. Assassin
3. The Bridge
4. Distress Signal
Citadel Journal 07, The Designer’s Cut (Rules for Alternate “fun” Weapons)
1. Ambush
2. Smash And Grab
3. Quad Run
4. Escape Route
Second Edition
1:1 Suicide Mission (1stM1) (3rdM1) (4thM2)
1:2 Exterminate (1stM2) (3rdM2) (4thM3)
1:3 Rescue (1stM3) (3rdM3) (4thM4)
1:4 Cleanse And Burn (1stM4) (3rdM4) (4thM5)
1:5 Decoy (1stM5) (3rdM5) (4thM6)
1:6 Defend (1stM6) (3rdM10) (4thM14)
2:1 Break Through
2:2 Forge Ahead
2:3 Regroup
2:4 Capture
2:5 Sabotage
2:6 Race Against Time
3:1 Seize And Secure
3:2 Menace
3:3 Data Download
3:4 Isolate
3:5 Annihilate
3:6 Retribution
White Dwarf 197, Defilement of Honour (Rules for Air Ducts)
1. Stop The Tide (WD16)
2. Shut Down
3. Take Control
White Dwarf 199, Bringer Of Sorrow
1. Pierce The Darkness (SHF)
2. Knowledge Is Power (SHF)
3. Deathbringer (SHF)
White Dwarf 200, Fangs Of Fenris (with QandA)
1. Trap The Foe
2. Counter-Attack
3. Annihilate!
White Dwarf 201, Duty And Honour
1. G Veil Of Darkness (SHF)
2. To Kill The Beast (SHF)
3. Back From Darkness (SHF)
White Dwarf 203, The Fate of the Sword of Halcyon
1. Impact
2. Salvage The Bridge
3. Shut Down
4. Purify
5. Inner Sanctum
Citadel Journal 25, Covert Operations (Rules for Imperial Guard)
1. Beachhead
2. Emperor’s Grace
3. Specimen
Citadel Journal 28, Superior Firepower
1. Fire Corridor
Third Edition
1. Suicide Mission (1stM1) (2ndM1:1) (4thM2)
2. Exterminate (1stM2) (2ndM1:2) (4thM3)
3. Rescue (1stM3) (2ndM1:3) (4thM4)
4. Cleanse And Burn (1stM4) (2ndM1:4) (4thM5)
5. Decoy (1stM5) (2ndM1:5) (4thM6)
6. Alarm Call (DWM1) (4thM7)
7. The Artefact (DWM2) (4thM9)
8. Escape Route (WD115) (SHC) (4thM10)
9. Regroup (DWM4) (4thM11)
10. Defend (1stM6) (2ndM1:6) (4thM14)
11. Unknown Lifeforms (DWM6) (4thM15)
12. Pitfall (WD114) (SHC) (4thM16)
Fourth Edition
1. Beachhead (SHC)
2. Suicide MIssion (1stM1) (2ndM1:1) (3rdM1)
3. Exterminate (1stM2) (2ndM1:2) (3rdM2)
4. Rescue (1stM3) (2ndM1:3) (3rdM3)
5. Cleanse And Burn (1stM4) (2ndM1:4) (3rdM4)
6. Decoy (1stM5) (2ndM1:5) (3rdM5)
7. Alarm Call (DWM1) (3rdM6)
8. Into The Depths (SHC)
9. The Artefact (DWM2) (3rdM7)
10. Escape Route (WD115) (SHC) (3rdM8)
11. Regroup (DWM4) (3rdM9)
12. Hard Vacuum (WD120) (SHC)
13. No Escape (WD138) (SHC)
14. Defend (1stM6) (2ndM1:6) (3rdM10)
15. Unknown Lifeforms (DWM6) (3rdM11)
16. Pitfall (WD114) (SHC) (3rdM12)
White Dwarf 33, Disable the Shields
1. Disable The Shields
Space Hulk Mission Files (3 iPad digital releases)
Space Wolves
1. A Quest For Power (WD158)
2. Honour-Bound (WD158)
3. Terminus (WD158)
Dark Angels
1. Pierce The Darkness (WD199)
2. Knowledge Is Power (WD199)
3. Deathbringer (WD199)
Ultramarines
1. A Curtain Of Shadows (WD201)
2. To Kill The Beast (WD201)
3. Back From Darkness (WD201)
White Dwarf 16, Ductways (New Rules for Air Ducts)
1. Power Down (WD197)
White Dwarf 17, Genestealer Cultists (New Rules for Hybrids)
1. Corruption’s Heart